Scattered Evil 2.5 is now available on SourceForge and ModDB.
HUD models
- Tackling the last purely 2D part of the game, more than a third of the HUD weapons and spells have been switched to animated 3D models:
- Fighter: Spiked Gauntlets, Molten Metal
- Cleric: Serpent Staff, Firestorm, Poison Cloud, Tornado, Tears of the Gods
- Mage: Sapphire Wand, Ruby Wand, Bloodscourge
NPC model updates
- Added a breathing animation to all NPC models, be they standing, sitting, or walking
- Eleven new variations of the walking peasant model added, with differences in clothing, facial features, height, body type and speed
- Wandering peasants are now randomized in all towns, meaning you’ll encounter fresh faces on every replay
Environment rework
- Completely new skyboxes for all environments (except forest maps, which were already using high-resolution custom skyboxes)
- New mountain area look & feel with a combination of skybox, rock textures and major redesign of following exteriors: Aldir’s Cave, Hedyntin Cave, Hedyntin Citadel, Lernal Cave, and the town of Reron
Miscellaneous improvements
- New animated water for ponds, wells and troughs
- Increased the number of status message rows for a better overview of loot bag contents
- Minor fixes and adjustments in a number of maps





