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Dancso
Firebrand
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RambOrc
Dancso
TheCount
Dancso
Crimson Wizard
Crimson Wizard
Firebrand
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Crimson Wizard
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TheCount
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Moose
Crimson Wizard
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Dancso
CON_Init: Initializing the console.
Adding external file: hexen.wad
Adding external file: KMod3.wad
Parsing configuration files.
Display mode: 1024 x 768.
OpenGL information:
Vendor: NVIDIA Corporation
Renderer: GeForce 7600 GS/PCI/SSE2/3DNOW!
Version: 2.1.2
Extensions:
GL_ARB_color_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_half_float_pixel
GL_ARB_imaging
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shadow
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_timer_query
GL_EXT_vertex_array
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_copy_depth_to_color
GL_NV_depth_clamp
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_frag
GLU Version: 1.2.2.0 Microsoft Corporation
Maximum texture size: 4096
W_Init: Init WADfiles.
W_AddFile: 'hexen.gwa' not found.
W_AddFile: 'KMod3.gwa' not found.
Z_Init: Init zone memory allocation daemon.
Maxzone: 0x4000000, 0x2000000 allocated for zone.
ZoneBase: 0x1D10020.
ST_Init: Init startup screen.
I_Init: Setting up machine state.
I_StartupKeyboard...
I_StartupMouse... Mouse: ok
I_StartupJoystick... Joystick: disabled
I_StartupSound...
I_StartupTimer...
Initializing DirectSound.
I2_Init: EAX 2 couldn't be initialized (result: 340).
I2_Init: EAX 2 available.
I2_Init: Number of hardware 3D buffers: 33
MUS_Init: MIDI available and OK.
I_InitMixer: Realtek HD Audio output
Executable: Version 1.0 +R Dec 6 2006 (Korax).
R_Init: Init the refresh daemon.............................................
R_ReadModelDef: failed to open ModelDef.txt.
D_CheckNetGame: Initializing game data.
--- Korax Mod Init ---
Version 1.0 +R Dec 7 2006 (Korax)
S_Init...
P_Init: Init Playloop state.
MN_Init: Init menu system.
CT_Init: Init chat mode data.
S_InitScript
SN_InitSequenceScript: Registering sound sequences.
SB_Init: Loading patches.
S_LoadTextureTypes: textypes.txt not found.
All carved away: subsector 27
Map 1 (1): WINNOWING HALL
How's the fixed version coming along btw?Stryker
Dancso
Crimson Wizard