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Zedek007
RambOrc
Tzar Sectus
Btw, thanx to the ones who programmed this mod, it kicks ass!Thanks [img]images/smiles/icon_biggrin.gif[/img] -Remi
weird
RambOrc
...until I finally realised (with help) I had put the version 1.0 wad in the directory, not 1.1.I wonder why on earth did I write a manual for the damn thing (and a long one at that), though it contains instructions a child could follow, if nobody bothers reading it, we have to answer Qs here all the time that are answered in there... ...hey just got an idea, for the TC we'll install a copyright protection like thingy (like in old games of the early 90s), at every startup it'll ask you a word from this and that page of the manual, from this and that line... this way ppl will have to open the manual all the time and maybe - maybe - they'll even read a paragraph or to... [img]images/smiles/icon_biggrin.gif[/img] [img]images/smiles/icon_razz.gif[/img] [img]images/smiles/icon_wink.gif[/img] BTW Zedek007 if your prob really originates from the 1.0 wad then once you patch it up you'll have to start a new game as Hexen 1.0 and 1.1 savegames aren't compatible (hey it's Raven's fault, it was this way already in the original Hexen! [img]images/smiles/icon_smile.gif[/img]).
Tzar Sectus
Why is it always only the programmers get credit for the team's work? If you think of Quake, you think of John Carmack only, though the game has been made by over a dozen ppl.Actually, your example is pretty good. The only good thing about Quake was the engine, everything else pretty much sucked. [img]images/smiles/icon_smile.gif[/img] It's one of the most simple and boring games I've played... and to think that John Romero tried to make it even *more* simple than it turned out! Someone should shoot that guy... why did Romero get so much darn credit anyway? Some days ago when I was bored I dug up some old PC Format magazines and read a review of Doom... they stated that Romero wrote *all* the code of Doom! They must have been pretty much lazy when they wrote that review. Fortunately, Romero got what he deserved, that Daikatana shows that Romero got no talent whatsoever when it comes to games. <BLOCKQUOTE><font size="1" face="Verdana, Helvetica, sans-serif">quote
...hey just got an idea, for the TC we'll install a copyright protection like thingy (like in old games of the early 90s), at every startup it'll ask you a word from this and that page of the manual, from this and that line... this way ppl will have to open the manual all the time and maybe - maybe - they'll even read a paragraph or to... [img]images/smiles/icon_biggrin.gif[/img] [img]images/smiles/icon_razz.gif[/img] [img]images/smiles/icon_wink.gif[/img]Ahh, that brings back old memories. I always hated those copy protections. I always like to keep the game manuals and cd in it's original box to keep it in mint condition. I always crack the games I play so I don't need the cd, and back in those days cracks weren't normal... grrr... why can't people learn and stop making these stupid copy protections anyway. It's so silly to hear big companies proudly state they've made the super invincible copy protection no one can break... and the next day some 14 year old geek cracks it. -Remi
Zedek007
RambOrc
Zedek007
Tzar Sectus
Zedek007
RambOrc
I'd really like to spend my silver for useful items instead of just warping to Shadow WoodLOL... just as a side note, the first shop I really made use of was the one after the Heresiarch's Seminary, I lost all my quartz flasks in there and was able to stock it up in the shop. And in the 4th shop (after the Gibbet) I spent over 400 silver on quartz flasks and Urns, i.e. I'd rather save the bucks and not spend it all on torches in the first shop [img]images/smiles/icon_biggrin.gif[/img] OK, back to troubleshooting *sigh*... try to warp to the levels 43-46 (yes Remi, shops are 42-46) and see whether they crash as well. If they do, you should check whether all of the following files have been loaded: - kmod2.wad (if you see the custom KMOD2 screen at startup instead of the Hexen artwork, then it's loaded) - shop1.wad-shop5.wad (once the game started up, just pull down the console and scroll up with the PgUp key and check the entries). If the .gwa files aren't loaded, it's OK, there aren't any as there is no need for them. I'm not sure but I think the other wadfiles shouldn't cause a prob with the loading of a shop. I really can't think of anything else than corrupted mapfiles (you can try to open any of the shop files in a Hexen editor like WadAuthor to confirm whether they work OK) or a prob with KMOD2.wad which contains the updated mapinfo.
Zedek007
Zedek007
RambOrc
Tzar Sectus
RambOrc
RambOrc
Tzar Sectus
Zedek007
RambOrc
I just hopped in to this site and downloaded kmod and when I had beaten it two days later with the fighter, kmod2 was out... that was some big surprise!Just a Q, how did you find KMOD, through which site(s)? <BLOCKQUOTE><font size="1" face="Verdana, Helvetica, sans-serif">quote
I'm looking forward to the next release (Korax Heritage I think) and may it be less buggy for meThat one will use the same engine as KMOD/KMOD2, so I just hope you won't get the same probs. But after that we change to an engine we'll have more control over, so compatibility probs should lessen later on.
Zedek007
RambOrc
Now I keep browsing ravengames.com every day to always have the latest news at hand. I think this site covers the best information for Raven's computer games, so keep the quality of it!Thanks, we're trying... [img]images/smiles/icon_smile.gif[/img] <BLOCKQUOTE><font size="1" face="Verdana, Helvetica, sans-serif">quote
which bands do you like most?Judas Priest, Destruction, Sodom, Manowar, WASP, Iron Maiden, Helloween, Megadeth, Mot?rhead; a couple of Hungarian bands you most probably never heard about. Wacken is one of the HM festivals in Germany I take? I'm most of the time visiting the Z7 Music Factory at Pratteln/Switzerland, cool bands come now and then like Halford, Judas Priest, Helloween etc. and in 2 weeks from now a joint venture of Destruction, Sodom and Kreator. [img]images/smiles/icon_biggrin.gif[/img] I really can't imagine what the prob with ice textures might be, they don't use any special 3D effects AFAIK. Anyway, after our next project (a TC around March) is out, we'll switch to a new 3D engine that works w/o a 3D accelerator (and also w/o Winblows at all), so compatibility problems should lessen. [img]images/smiles/icon_smile.gif[/img]
Zedek007
RambOrc
Zedek007
RambOrc