Vavoom supports internet games as of now, but they are a bit unstable because of the architecture of the engine (client/sever), Janis is working hard on simplifying certain things so the engine performace increases and less memory is used, this is increasing the possibilities of playing online, it has been some time since I played a LAN game with my brother, but the last time things were as smooth as possible and we could complete a match (in ancient arena), but it was with 3 bots and the detail had to be reduced a bit to have a decent framerate, heh! <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
I would like to make tests with LAN games with the latest Vavoom version, it would be interesting, BTW, for those interested, I've uploaded a new version to KDev and a new VCC version too.