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Nightwolf
Moose
Moose
Nightwolf
RambOrc
Firebrand
DAMAGE SKINS FOR ORIGINAL MONSTERS: FIGHTER NOT DONE MAGE DONE CLERIC DONE STALKER DONE CENTAUR/SLAUGHTAUR DONE GREEN CHAOS SERPENT DONE BROWN CHAOS SERPENT DONE REIVER DONE DEATH WYVERN DONE DARK BISHOP NOT DONE ETTIN DONE AFFRIT DONE ICE wENDIGO DONE HERESIARCH DONE KORAX 1st NOT DONE 2nd NOT DONE DAMAGE SKINS FOR NEW MONSTERS: RED CHAOS SERPENT NOT DONE STONE CENTAUR/SLAUGHTAUR NOT DONE HELL WENDIGO NOT DONE EMERALD WENDIGO NOT DONE STONED WENDIGO NOT DONEWell, that's it from now, see ya!! <!-- s:D --><img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" /><!-- s:D -->
Ichor
dj_jl
Ichor
Nightwolf
Firebrand
Nightwolf
Moose
Nightwolf
Moose
Nightwolf
Moose
From h2def.h current SE/KMod3 codebase:
typedef enum //Remi Newweaponcode
{
WP_FIGHTER_PUNCH,
WP_CLERIC_MACE,
WP_MAGE_WAND3,
WP_MAGE_WAND2,
WP_MAGE_WAND,
WP_MAGE_WAND4,
WP_CORVUS_GAUNTLETS,
WP_CORVUS_PGAUNTLETS,
WP_CORVUS_STAFF,
WP_CORVUS_PSTAFF,
WP_PIG_SNOUT,
WP_ETTIN_MACE,
WP_AFRIT_FIREBALL,
WP_CENTAUR_SWORD,
WP_CENTAURL_SWORD,
WP_ICEGUY_MISSILE,
WP_SERPENT_BITE,
WP_BSERPENT_BITE,
WP_REIVER_MELEE,
WP_BISHOP_MELEE,
WP_FIGHTER_AXE_G,
WP_FIGHTER_AXE,
WP_CLERIC_STAFF,
WP_MAGE_CONE,
WP_MAGE_BWAND,
WP_CORVUS_GWAND,
WP_CORVUS_PGWAND,
WP_CENTAUR_SHIELD,
WP_CENTAURL_SHIELD,
WP_SERPENT_FIREBALL,
WP_BSERPENT_MISSILE,
WP_REIVER_FIREBALL,
WP_BISHOP_MISSILES,
WP_FIGHTER_HAMMER,
WP_FIGHTER_HAMMER2,
WP_CLERIC_FLAME,
WP_MAGE_LIGHTNING,
WP_CORVUS_CROSSBOW,
WP_CORVUS_PCROSSBOW,
WP_CENTAURL_MISSILE,
WP_FIGHTER_SWORD_G,
WP_FIGHTER_SWORD,
WP_CLERIC_HOLY,
WP_MAGE_STAFF,
WP_CORVUS_MACE,
WP_CORVUS_PMACE,
NUMACTUALWEAPONS,
WP_NOCHANGE,
} newweapontype_t;Nightwolf
Moose
typedef enum //Remi Newweaponcode
{
WP_FIGHTER_PUNCH, -Hexen
WP_CLERIC_MACE, -Hexen
WP_MAGE_WAND3, -KMod
WP_MAGE_WAND2, -KMod
WP_MAGE_WAND, -Hexen
WP_MAGE_WAND4, -KMod
WP_CORVUS_GAUNTLETS, -KA
WP_CORVUS_PGAUNTLETS, -KA
WP_CORVUS_STAFF, -KA
WP_CORVUS_PSTAFF, -KA
WP_PIG_SNOUT, -Hexen
WP_ETTIN_MACE, -KMod
WP_AFRIT_FIREBALL, -KMod
WP_CENTAUR_SWORD, -KMod
WP_CENTAURL_SWORD, -KMod
WP_ICEGUY_MISSILE, -KMod
WP_SERPENT_BITE, -KMod
WP_BSERPENT_BITE, -KMod
WP_REIVER_MELEE, -KMod
WP_BISHOP_MELEE, -KMod
WP_FIGHTER_AXE_G, -KMod
WP_FIGHTER_AXE, -Hexen
WP_CLERIC_STAFF, -Hexen
WP_MAGE_CONE, -Hexen
WP_MAGE_BWAND, -KMod3
WP_CORVUS_GWAND, -KA
WP_CORVUS_PGWAND, -KA
WP_CENTAUR_SHIELD, -KMod
WP_CENTAURL_SHIELD, -KMod
WP_SERPENT_FIREBALL, -KMod
WP_BSERPENT_MISSILE, -KMod
WP_REIVER_FIREBALL, -KMod
WP_BISHOP_MISSILES, -KMod
WP_FIGHTER_HAMMER, -Hexen
WP_FIGHTER_HAMMER2, -KMod3
WP_CLERIC_FLAME, -Hexen
WP_MAGE_LIGHTNING, -Hexen
WP_CORVUS_CROSSBOW, -KA
WP_CORVUS_PCROSSBOW, -KA
WP_CENTAURL_MISSILE, -KMod
WP_FIGHTER_SWORD_G, -KMod
WP_FIGHTER_SWORD, -Hexen
WP_CLERIC_HOLY, -Hexen
WP_MAGE_STAFF, -Hexen
WP_CORVUS_MACE, -KA
WP_CORVUS_PMACE, -KA
NUMACTUALWEAPONS,
WP_NOCHANGE,
} newweapontype_t;
I put KMod because I can't remember when they came in.Nightwolf
Moose
Nightwolf
RambOrc
Nightwolf
Moose
DAMAGE SKINS FOR ORIGINAL MONSTERS:
Enemy Sprites Programming
FIGHTER NOT DONE Not Done
MAGE DONE Done
CLERIC DONE Done
STALKER DONE Not Done
CENTAUR/SLAUGHTAUR DONE Done
GREEN CHAOS SERPENT DONE Done
BROWN CHAOS SERPENT DONE Done
REIVER DONE Not done
DEATH WYVERN DONE Done
DARK BISHOP NOT DONE Not Done
ETTIN DONE Done
AFFRIT DONE Not Done
ICE wENDIGO DONE Not Done
HERESIARCH DONE Done
KORAX 1st NOT DONE Not Done
2nd NOT DONE Not DoneFirebrand
Well, with the shield from Witchhaven we can start to make new ones. The problem is.... how? Firebrand, any idea?Well, if you upload the shield graphics or tell me in which pack they are (there are a lot of graphic packs now <!-- s:x --><img src="{SMILIES_PATH}/icon_mad.gif" alt=":x" title="Mad" /><!-- s:x --> ), I will take a look (and maybe look for a way to make one from scratch or in base to that one). <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> I also like your ideas about elemental weapons and color changes, that can make a quick way to make weapons with very less effort for us and the programmers, and about the 48 weapons ...... no comments <!-- s:lol: --><img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing" /><!-- s:lol: --> I never thought we could have soooo much weapons!! <!-- s:shock: --><img src="{SMILIES_PATH}/icon_eek.gif" alt=":shock:" title="Shocked" /><!-- s:shock: --> Anyway, the next 1 or 2 years are going to be the most busy ones for the art department, I'm sure that if we can work together we can make it (this not only goes for the art department <!-- s:wink: --><img src="{SMILIES_PATH}/icon_wink.gif" alt=":wink:" title="Wink" /><!-- s:wink: --> ).
Nightwolf
RambOrc
Firebrand