Hmmm, now you are talking about a different matter, I'm sure we can work out something like what you are describing, but wadauthor NEEDS all textures placed in the same wad file, because it looks both for TEXTURE and PNAMES lumps, and these two need to have all the textures listed, since it's a bit old, it doesn't support PK3 files, we could make multiple texture PK3 files easily, but making different directories of patches and load them appart from each other, but you might need to use a different map editor (doom builder), since I know DB has a small learning curve that might slow you down it's like <!-- s[-X --><img src="{SMILIES_PATH}/eusa_naughty.gif" alt="[-X" title="Shame on you" /><!-- s[-X --> , right? <!-- s;) --><img src="{SMILIES_PATH}/orc9.gif" alt=";)" title="Wink" /><!-- s;) -->
My suggestion for you to reduce the browsing for textures would be to give textures used for houses, for example, similar names, so you only would need to browse for "houseXX", for example...